
Starry Nightrider
Ride a bike through Van Gogh's Starry Night and bank orbs at the steeple.
Sandbox · 3–5 min · Free
A walkable three.js scene repainted as thick oil, one brush stroke at a time.

OUR TAKE The prettiest thing Fable 5.2 has made, and it is a paint engine, not a game.
Open the demo on Patch and wait for it to lay the ground; every surface is being painted stroke by stroke before you can move.
Walk the ridge with the keyboard; the paint stays pinned to the leaves, the trunk and the cloth as you pass, so nothing smears.
Stay for the second walk: the same wanderer, a different scene, painted by the same engine.
Let the ground finish before you move — walking into a half-painted frame ruins the effect you came for.
Look at the edges of leaves and the fold of the cloth; that is where the stroke-per-dab trick is easiest to see.
It runs at 200 fps in a tab, so a beat-up laptop is fine; this is a renderer demo, not a benchmark.