
Evensong
One duel in a drowned cathedral: a souls-like boss fight that runs in a tab.
Arcade · 5–15 min · Free
Carry the last light across a dark moor, every model drawn by code.

OUR TAKE All generated, all mood, and one death animation worth the download.
Click for sound, then press Begin; the moor is dark and the lantern in your hand is the only light you keep.
Move across the moor with the lantern and keep it lit — losing the light is the fail state this game is built around.
Watch what happens when an enemy dies; the death effect is the part the author made the game for.
Play it with sound on and the lights off; the audio does more work than the visuals here.
Do not sprint through the dark — the lantern radius is the map, and the map shrinks when you rush.
If the screen drops to 'the lantern went out', the WebGL context was lost; reload and it relights.