
Evensong
One duel in a drowned cathedral: a souls-like boss fight that runs in a tab.
Arcade · 5–15 min · Free
First-person arena duels: one life a round, twelve weapons, first to five.

OUR TAKE A tight little arena shooter. Twelve weapons is ten more than needed.
Press play, pick your loadout from the twelve weapons, and step into the arena — one life per round, first to five wins.
WASD moves, the mouse looks, aims and fires, Space jumps and C slides you under a swing.
Sliding is the defensive move in this game; standing still in the open loses you the round in one hit.
Slide into every engagement — you are a much smaller target and the recovery is shorter than a jump.
Change weapon between rounds; the brass ones are slower and hit harder, and the arena gives you room to use both.
First to five means a 2-0 lead is worth playing safe for, not worth pressing.